EA 130: Introduction to Electronic Arts
[3 credits]
Introduction to working with the computer as a medium and fine art tool. Course explores history, theory and contemporary art issues associated with computer-based art practice, as well as introduces students to basic tools and technologies.
EA 231: Video Art
[3 credits]
An introductory investigation of video as a medium and fine art tool. This studio course will explore the history, theory and contemporary art issues associated with video art practice, as well as developing student’s skills in video technology.
Prerequisite: ARTST 130 Intro to Electronic Arts
EA 232: Sound Art
[3 credits]
An introductory exploration of sound as a medium and fine art tool. Course will explore history, theory and contemporary art issues associated with sound art, as well as develop student's skills in sound editing/ recording technology
Prerequisite: ARTST 130 Intro to Electronic Arts
EA 330: Intermediate Electronic Arts
[3 to a maximum of 6 credits]
Course emphasizes art making using evolving computer based tools. Class draws on current work and theory, combined with classroom critique. Students must have a basic understanding of video and digital imaging techniques to take course.
Prerequisite: ARTST 130 Intro to Electronic Arts
EA 331: Video Art
[3 credits]
This class will be an investigation of video as a medium and fine art tool. This studio course will explore the history, theory and contemporary art issues associated with video art practice, as well as developing student’s skills in video technology at the intermediate level.
Prerequisite: ARTST 130 Intro to Electronic Arts
EA 332: Sound Art
[3 credits]
An exploration of sound as a medium and fine art tool. Course will explore history, theory and contemporary art issues associated with sound art, as well as develop student's skills in sound editing/ recording technology at the intermediate level.
Prerequisite: ARTST 130 Intro to Electronic Arts
EA 394: Computer Generated Imagery and Animation
[3 credits]
Introduction to story boarding, modeling, rendering, animation and dynamics. Class uses high-level commercial animation software. Course emphasizes both the development of technical skills and the aesthetic aspects of computer imagery.
EA 409: Advanced Video Art (cross listed with Cinematic Arts)
[3 to a maximum of 6 credits]
This class helps students to develop more complex artistic statements on video. Critiques of student work, plus readings and discussions about various arts and media.
Restriction: permission of instructor.
EA 432: Special Topics in Electronic Arts
Topics vary depending on professor’s research interest.
[3 to a maximum of 9 credits]
Restriction: permission of instructor. {Fall}
EA 433: Special Topics in Electronic Arts
Topics vary depending on professor’s research interest.
[3 to a maximum of 9 credits]
Restriction: permission of instructor. {Spring}
EA 494: Advanced Topics in Computer Generated Imaging (cross listed)
[3 to max. 6 credits]
Students are expected to research and make presentations on advanced topics in CGI. Significant term project required.
Prerequisite: EA 394
EA 509: Advanced Video Art (cross listed)
[3 to a maximum of 6 credits]
This class helps students to develop more complex artistic statements on video. Critiques of student work, plus readings and discussions about various arts and media.
Restriction: permission of instructor. {Spring}
EA 532: Special Topics in Electronic Arts
Topics vary depending on professor’s research interest.
[3 to a maximum of 9 credits]
Restriction: permission of instructor. {Fall}
EA 533: Special Topics in Electronic Arts
Topics vary depending on professor’s research interest.
[3 to a maximum of 9 credits]
Restriction: permission of instructor. {Spring}
EA 594:Advanced Topics in Computer Generated Imaging
[3 to max. 6 credits]
Students are expected to research and make presentations on advanced topics in CGI. Significant term project required.
Prerequisite: EA 394
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